Eberron is a world of intrigue

The war just ended, and the nations of Khorvaire now try to build a new age of peace and prosperity. Ancient threats linger. however. and the world desperately needs heroes to take up the cause. Nations compete on many levels-economic. political influence. territory. magical power—each looking to maintain or improve its current status by any means short of all-out war. Espionage and sabotage services create big business in certain circles. The dragon marked houses, churches both pure and corrupt, crime lords, monster gangs, psionic spies, arcane universities, royal orders of knights and wizards, secret societies, sinister masterminds, dragons, and a multitude of organizations and factions jockey for position in the afterglow of The Last War.

Tone and attitude

Magic is everywhere

The Last War has ended

The Five Nations

The Day of Mourning

Dragonmark dynasties

Dragonshards

The people of Eberron have a cosmopolitan outlook towards others

* Angry face *

Eberron is a world of intrigue

Scales of Eberron Xuub