Breland is a large and powerful country that prides itself for its free speech, diversity, and acceptance as compared to the rest of Khorvaire. Although executive and judicial powers still lie with King Boranel, an elected parliament oversees the legislative duties of the country, making Breland the most democratic of any of the Five Nations.

The capital of Breland is Wroat, and Breland is home to the largest city on Khorvaire, Sharn, known as the City of Towers for its towering buildings and cosmopolitan atmosphere. Breland has emerged from The Last War as the most powerful country culturally and economically, while its military power rivals that of Karrnath.

Although Breland is the most powerful of the Five Nations emerging from the Last War, it is also the most interested in maintaining peace; King Boranel orchestrated the Treaty of Thronehold, which ended the The Last War . The country produces a wide array of goods, and is especially noted for the weapons produced in the smelters and forges of Sharn. House Medani and one of the three branches of House Cannith maintain their headquarters within Sharn, while House Phiarlan operates from Wroat.

After Cyre was destroyed in The Day of Mourning, the surviving Cyran refugees were accepted into the country and formed a community known as New Cyre. The other nations hope for the collapse of the government after King Boranel’s death, as none of his heirs have expressed near the amount of charisma or leadership skills as Boranel. Other groups within the country have clamored for the complete elimination of the monarchy and the establishment of an entirely elected government.

History The scions of Galifar were not the first humans to claim the region now known as Breland. In ages past, humans seized cities and lands once held by goblins, and others before them. Still, none were as successful as the king driven to forge an empire out of the untamed wilderness. Seeing the region as a buffer to protect his holdings against the monstrous threats in the far west, Galifar gave these lands to his daughter Brey and named the realm Breland.

Common Knowledge: Breland’s position on old Galifar’s frontier led the nation to develop in distinctive ways. Rather than embracing the old governmental institutions upheld in its neighboring realms, Breland afforded its citizens greater freedoms, instilling a fierce independence and a loyalty to Breland’s regents. Taking advantage of vast resources and the freedom to become rich, Breland’s population swelled, forming sprawling cities and cultivating lands across the nation.

Size is a large factor in Breland’s increasing power. Although the nation lost territory during the Last War, most Brelish folk escaped the worst fighting—the nation’s front lines stayed in the north and northeast, far from Sharn and Wroat. Breland’s infrastructure also escaped the war’s ravages, allowing it to recover more quickly than its rivals.

History DC 15: Breland leads the way in social and political innovation, and its people have greater rights and liberties than those of the other The Five Nations. King Boranel commands the kingdom’s armies and enforces its laws, but he shares a great deal of power with a parliament elected by the citizens.

The parliament consists of two branches: the Nobles Chamber and the Commons Chamber. Twenty-seven nobles make up the Nobles Chamber; each holds the position for life and passes it on to his or her heir. The people elect the Commons legislators for terms of two years. Power and influence shift from one chamber to the other, depending on the charisma and stature of the chambers’ leaders. The parliament’s primary responsibility is to create laws. As a result, the people have the parliament to thank for their increased freedoms.


Scales of Eberron Xuub